# ================================================================= # # AONIO CONFIGURATION FILE # # ================================================================= # # Created by EQ Worry, using Aegio .NET LFS InSim library. # For basic info and installation instructions see _Config.txt. # ------------------------ Connection Data ------------------------ # # Local or remote address of the client to connect to. If remote # address is used it must be publicly accessible. ClientIPAddress=127.0.0.1 # Local InSim port used for connection, set in game by /insim=29999 # command. Type just /insim to see current setup. ClientPortTCP=29999 # Custom UDP port for communication. In case of troubles try other # values between 20000 and 60000. ClientPortUDP=59999 # Local multiplayer password, usually empty. In case of password # error go to Multiplayer, Start New Host, load track if required, # see Admin Password field. ClientPassword= # Number of miliseconds to wait between sending packets. Using one # or even zero means faster button redraws but many packets send # at once in this way may be refused by the client. Experiment. ClientDelay=0 # -------------------------- Panel Setup -------------------------- # # For "Show" and "Use" items type yes/no. For "X" and "Y" use values # approx. from 0 to 185. To apply changes save file and restart the # program e.g. by pressing R in the console. # Show speed in miles per hour and/or distance in yards. DisplayMiles=no DisplayYards=no # Panel showing currently viewed driver (you, if you're in race) # data, such as lap, position, penalties, stops, fuel, or speed. # When fuel consumption per lap data are available, you can switch # current fuel display from remaining percentage to laps. ShowViewed=yes ViewedDriverX=76 ViewedDriverY=185 UseFuelLaps=yes # Panel showing info about the driver one place ahead incl. exact # current time gap. Optionally show relative car in front. ShowPrevious=yes PreviousDriverX=44 PreviousDriverY=185 UseRelativePrevious=yes # Panel showing info about the driver one place behind incl. exact # current time gap. Optionally show relative car behind. ShowFollowing=yes FollowingDriverX=122 FollowingDriverY=185 UseRelativeFollowing=yes # Star spotter panel showing exact distance to cars around you in # eight directions at once. ShowSpotter=yes SpotterStarX=44 SpotterStarY=168 # Panel showing basic host/server info, such as server name, current # number of connections and players. ShowHost=no HostPanelX=168 HostPanelY=0 # Panel showing all cars in surrounding area of 80x40 meters. ShowRadar=no RadarScreenX=11 RadarScreenY=165 # Digital speed panel. For size use 3 to 20, for color use 0 (black) # to 7 (white) and 8 (gray, no color) - LFS colors scheme. ShowSpeedo=yes DigitalSpeedoX=99 DigitalSpeedoY=175 DigitalSpeedoSize=9 DigitalSpeedoColor=3 ShowGear=yes DigitalGearColor=6 # Complete list of cars in race with time differences and additional # available info (car, stops, penaty). ShowField=no FieldOverviewX=5 FieldOverviewY=22 # Split/sector times in current track/car combo and comparison to # stored local best. ShowTiming=yes TimingDataX=75 TimingDataY=26 # Minimum and maximum speeds in sectors or defined track parts plus # maximum engine rotations in sectors. (See below for config.) ShowSpeed=no UseSmallSpeed=no SpeedInfoX=122 SpeedInfoY=155 # Coordinates of viewed car on LFS map plus current track node. ShowLocation=no LocationX=136 LocationY=185 # Coordinates of race/leader/driver info panel. ShowRace=yes RaceInfoX=154 RaceInfoY=175 # --------------------------- WAV Sounds -------------------------- # # Turn on/off additional informational sounds played. Use yes/no. UseSound=no # Names of WAV files in SND directory, without extension. Empty or # inexistent files will be ignored. # Warning in case of close car in the specified sector. SoundFront= SoundFrontRight= SoundRight=notify SoundRearRight=notify SoundRear=notify SoundRearLeft=notify SoundLeft=notify SoundFrontLeft= # Warning withdrawn, shift up required. SoundClear=chimes SoundShift=ding # Distance in meters to raise and clear proximity warning. RaiseDistance=10 ClearDistance=15 # -------------------- Additional Fuel Settings ------------------- # # Special fuel panel showing both remaining percentage and laps. ShowFuel=yes FuelInfoX=136 FuelInfoY=175 # Warn when fuel is low. Set at what fuel remaining laps the warning # should sound and fuel indicator to blink. Also your current fuel # level could be sent each 30 seconds to Airio (shown in !pl there) # to support e.g. lowest consumption racing events. FuelWarningLaps=2 FuelWarningSound=chord SendFuelToAirio=yes # ------------------ Track and Car Configuration ------------------ # # Engine rotation limits by car type for the speed panel. More lines # are possible, use "car>rotations, car>rotations, ..." scheme. CarsMaxRPM=XFG>8000, XRG>7000, FBM>9200 CarsMaxRPM=FZR>8500, XRR>7500, FXR>7500 # Zones for measuring minimum speed on track, shown in speed panel. # Define one track per line as "track> start-end, start-end, ...". NodesMinSpeed=BL1> 10-35, 145-165, 180-195, 230-250, 260-280 NodesMinSpeed=BL2> 390-10, 60-110, 130-160, 210-235, 270-300 NodesMinSpeed=AS3> 55-90, 170-190, 210-230, 350-375, 410-435 # Zones for measuring maximum speed on track, shown in speed panel. # Define one track per line as "track> start-end, start-end, ...". NodesMaxSpeed=BL1> 310-10, 130-150, 210-235 NodesMaxSpeed=BL2> 365-390, 160-220 NodesMaxSpeed=AS3> 30-60, 130-160, 300-345 # Recognize custom car types as standard cars with intake air or # additional mass restrictions. This is necessary for correct car # type info and fuel per lap consumption. Multiple lines allowed. CustomCars=FX2|FXR,20,0 XR2|XRR,20,0 FZ2|FZR,20,0 CustomCars=UFB|UFR,20,0 XFB|XFR,20,0 # Evaluate and show car categories separately on multiclass servers. # Only one line is allowed with cars of the same category grouped # using '+' and categories separated using ','. CarClasses=UF1+XFG+XRG, RB4+XRT+FXO+LX4, UFR+XFR, RAC+LX6+FZ5, FXR+FZR+XRR, FX2+XR2+FZ2, UFB+XFB